Following the success of our Vanilla project, we decided to launch it again
with various quality-of-life of changes and a lot of old issues fixed.
Our world provides the retail nostalgic gameplay that you remember well,
except without any bots to ruin the experience or any pay-to-win policies.
You have a team of helpful GMs to turn to that are always there to help.
So what are you waiting for?
x4
EXP
x4
SP
x3
ADENA
x3
AA
x2
DROP
*not all items
x3
SPOIL
*not all items
Strict Botting Rules
Servers are saturated with bot programs and automated scripts. At PlayINERA, we are researching methods to stop botting once and for all. In collaboration with L2Shrine.com, we have created a brand new antibot module which is able to detect all mainstream game automation software, including Adrenaline.

However, no antibot module is foolproof. That is why we have created a server-side behavioural analysis system. The server constantly monitors all players and notifies our team of any players suspected as bots. Our dedicated bot hunter, [GM]Shadow will always be there to swing the banhammer!
"Third Party Software Detected"
Botting destroys the fun for others. Just don't do it.
Gracia Final
Chronicle Progression!
Gracia Epilogue
Chronicle Progression!
Gracia Final and Epilogue
The world begins as Gracia Final and ends as Gracia Epilogue. The Epilogue upgrade will unlock new content and enable casual players to compete for dynasty without having to farm Hellbound. The transitions will transform Hellbound into a hot spot and drop up to x2 ATODS, while other regions like Den of Evil, Primeval, Mithril Mines and Giant's Cave will remain a static x1.
Hellbound Starts At Zero
Hellbound will start at zero. Players will have the ability to increase the stage of Hellbound by killing monsters in the region. Each monster killed will contribute points towards the current stage of Hellbound, stronger monsters will provide more points than weaker monsters. In contrast to retail, no additional stage conditions are necessary, i.e. no quests or raids. Hellbound's ability to delevel or lose points has also been disabled. To open Hellbound a party must kill Baylor in the Crystal Caverns.
"The best of both Chaotic Thrones"
Experience an alterative way of levelling Hellbound.
Hardcore & Casual
Our world was designed to meet your style.
Summary of Features
  • Client Limit: 3 for non-premium, 4 for Standard Premium, 5 for Friendship Premium, 6 for Loner Premium users
  • Offline shops enabled with no restrictions and last for 15 days
  • Autolearn skills disabled. Players may learn skills via the Skills window (ALT+K)
  • Autoloot enabled and can be toggled on or off
  • XP freeze enabled and can be toggled on or off
  • 1st Class Transfer: Available for purchase with either Adena or iCoin
  • 2nd Class Transfer: Available for purchase with either Adena or iCoin
  • 3rd Class Transfer: Quest or iCoin (the 3rd class transfer will become available for purchase with iCoin as soon as someone has entered the Hall of Fame for completing the 3rd class transfer quest for the class in question).
    • 3rd Class Transfer quest drop rate: x3
  • Tiat & Ekimus locked until Hellbound Stage 12
  • Tiat & Ekimus drops will be boosted retail x2
  • Adventurer Guide buffs: 1 hour duration & free up to level 76
  • Manor: x0.4 (60% reduction) - Sweeper Festival enabled!
  • Mail system enabled
  • Global shout (!) restricted until level 20
  • World Chat (=) restricted until level 40
  • Bellow Hellbound items are tradeable
  • Shards of Evil from IoP cannot be exchanged.
"Our features were designed by players"
We've taken our community's suggestions to develop this new world.
This is your World
Carefully structured by players worldwide.
Supplementary Details
  • Weight limit is x1
  • Fort & Castle Epaulette drop rate: x1
  • Hellbound Lv. 0-6: ATOD x1
  • Hellbound Lv. 7-12: ATOD x2
  • Epilogue Dynasty quests: x1
  • Elements & Enchants drop: x1
  • Cursed swords disabled at start
  • Sieges, TW & Forts: retail cycles
  • Seven Signs: 100% retail behaviour
  • Heroes biweekly, 2-week cycle
  • Oly 3v3 disabled, class-only on weekends
  • Oly HWID 1 per signup, 9 reg start
  • Oly tokens reduced by 1/2 per cycle
  • Subclass quest choose Baium or Platinum tribe
  • CTRL + Left-click CP pots to activate auto use
  • Players get 1 World Chat uses every 24 hours
  • Premium get 5 World Chat uses every 24 hours
  • Warpgate to Hellbound closed until Baylor dies
"Precision is an important element"
Our philosophy is to listen to the community and deliver quality.
Sieges & Olympiad
The various dates and schedules for important events
Seven Signs
Seven Signs will be 100% retail. The Seven Signs registration period will begin on Monday October 26 at 06:30 GMT+2. For the period between October 23 and October 26 , the Catacombs and Necropolis will remain open to the public but players will not be able to register for either Dusk or Dawn until the 26th of October.
Olympiad Heroes
The Olympiad cycle registration will begin on November 15th, 2020. Olympiad will have 2 cycles on the 1st and 15th of every month, so there will be 2 hero cycles per month.
Sieges & Wars
The first sieges will start on Sunday November 8th, 2020. The second siege will begin on Saturday November 22, 2020 and the first territory war will begin on Sunday November 21, 2020. From this point forward the Territory Wars and Sieges will occur every Saturday and Sunday every 2 weeks.
"Mark these dates on your calendars"
If you miss these dates, your clan will certainly be unhappy with you!
Raids & Instances
Here's a breakdown of what to expect.
Raiding & Instances
  • Epic PvP Zones, randomly before spawn starts!
  • Normal Raids: 12h +2h.
  • Subclass raids, respawn 10 + 2 hours
  • Noblesse Barakiel 10 hours + 2 hours random, PvP zone.
  • Anakim & Lilith are static 24 hours respawn.
  • Queen Ant: 24 hours (+ 2 hours)
  • Core: 40 hours (+ 2 hours)
  • Orfen: 32 hours (+ 2 hours)
  • Antharas
    • Respawn: 8 Days.
    • Randomly spawns at 19:00 ~ 21:00
    • Boosted to level 83.
  • Valakas
    • Respawn: 10 Days.
    • Randomly spawns at 19:00 ~ 21:00
  • Baium
    • Respawn: 5 Days.
    • Randomly spawns at 21:00 ~ 23:00
    • Boosted to level 83.
  • Frintezza
    • Respawn: 2 Days.
    • Randomly spawns at 21:00 ~ 23:00
  • Instanced Zaken
    • Zaken (Day): Monday, Wednesday, Friday at 6:30.
    • Zaken (Day): 9 players, LvL 55-65, 1hr max.
    • Zaken (Night): Wednesday at 6:30
    • Zaken (Night): 18-45 players, LvL 55-65, 6hr max.
  • Tiat: Saturday at 6:30, 18-36 players, 2 hrs max.
    • Boosted to level 85.
  • Ekimus: 24h at 6:30, 18-27 players, 1hr max.
  • Tully’s Workshop (Darion & Tully): 24h +-1h.
  • Tower of Naia (Beleth): 5 days, 18 min. & 36 max.
"Raidbosses have slight modifications"
Just enough to give the game a nostalgic feel, but in 2020.